
QA Analyst I
Call of Duty: Vanguard
Sledgehammer Games
August 2020 - January 2022
As a QA Analyst I at Sledgehammer games, I worked coordinating with stakeholders to gather and consolidate information on current status for testing. I also coordinated with External partners to investigate new features and game concepts to ensure quality investigating major callouts and administering any updates in JIRA, managing our Testrail testing suites, mentoring new team members, and maintain our Confluence library. During this time, I also synced directly with directors, designers, artists, and production weekly to update the current quality of the game as well as any future features that would need to be investigated.
Primary Responsibilities:
-
Gathered and consolidated over 500 sets of feedback, meeting notes, and action items from stakeholders to inform project assessment, leading to smoother development, increased alignment, and ensuring stable play environment.
-
Coordinated with External partners to investigate new features and game concepts to ensure quality content in final product.
-
Identified, investigated, regressed, and communicated hundreds of issues/defects effects effectively and efficiently in JIRA.
-
Produced over 20 pages of documentation in Confluence for all departments to reference for development.
-
Investigated all levels in an ambitious deliverable target to ensure high quality for final product.
-
Synced directly with Directors and Senior members the current status of features to confirm they were set to go live for players during development and live season.
-
Designed, managed and executed over 1000 test cases, dashboards, and strategies in Jira to monitor build health status, enabling early identification of systemic issues and smoother downstream production.
-
Identified, investigated, regressed, and communicated over 500 issues and defects effects effectively and efficiently in JIRA.
-
Providing detailed code information for asserts, crashes, runtime errors, etc.