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 QA Analyst II
Modern Warfare III

Sledgehammer Games
January 2022
- January 2024

As a QA Analyst II, I worked as an embedded analyst with design to investigate and implement fixes for any callouts across levels. I coordinated and led internal/external QA teams to investigate features and callouts of cross-functional disciplines in globally distributed AAA project in an ambitious deliverable target.


Primary Responsibilities:

  •  Partnered closely with Senior Producers and Directors across multiple live and in-development titles to track feature progress, communicate risks, and clarify technical dependencies across multiple live and in-development AAA titles.

  • Facilitated daily production syncs with senior creative, technical, and external partners during daily operations of development and live season that led to improved team alignment and improved workflow efficiency across the studio.

  • Owned visibility into multiple development pipelines by maintaining over 50 dashboards, risk assessments, and status reporting, supporting planning, prioritization, and leadership review.

  • Led and coordinated high performing distributed teams ranging over 100 contributors, including external partners, across globally distributed development efforts.

  • Designed, maintained, and executed over 5,000 test cases and strategies, enabling early identification of systemic issues and smoother downstream production.

  •  Fostered a transparent and collaborative team environment through daily syncs, and clear communication of priorities, risks, and next steps.

  • Authored and maintained over 30 Confluence pages, ranging from build status to risk assessment, for Internal and External Teams to view.

  •  Created and Managed various over 300 different test plans and milestones for all departments to track the status of as testing progresses.


Testing:

  • - Finding, researching, and reporting bugs in engine and in game to ensure quality

  • - Providing detailed code information for asserts, crashes, runtime errors, etc.


Leadership:

  • Led External QA and other analysts in testing for level sweeps and upcoming design features

  • Mentor and train all of our new analysts in game testing fundamentals and the use of our tools and develop and manage Design test cases in the Testrail software.

  • Review and coordinate with Production about current Feature testing results

  • Created Tracking documentation for other analysts and external QA teams to utilize and review

  • linkedin
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